Eternal Starlight

关于

发行日期

2021年6月17日

发行商

White Noise Games

激活你的神经链接,俯瞰整个战场,洞察全局。在任意尺度上亲历这场冲突,规划出引领舰队走向胜利的航线。Eternal Starlight 是一款从零为 VR 打造的策略性太空战斗游戏。

结识(并蒸发)形形色色的外星种族,收集科技以升级你的舰船,并在守护人类残存殖民地的同时谋划下一次超空间跳跃。

借助直观的移动系统,你可以用手「抓住」空间,在宇宙中自由穿行。拉远视角纵览整个战场,或聚焦于单架战机。坐着、站着,或以完整的房间规模畅玩皆可。

立即预购,即可获得专属的 Fusion Blast 初始配装。在对抗 Kraya 舰队的战争中,它将是一份宝贵的助力。

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评分与评测

4.55

455 个评分

Oculus 评分

更新

Quest 3 Graphics update

2024年9月3日

Graphics Update Last week we released a big graphics update, primarily for the Quest 3. Behind the scenes, we made game engine updates to ensure Eternal Starlight is running on the latest and greatest technologies; this will help ensure that future updates go smoothly. From a player perspective,…

Voice Control Activated

2023年5月11日

Greetings captains, Your neural link to the battlefield has been upgraded! Now when you raise your wrist to view the Hand Menu, you'll be able to issue commands to your fighting vessels using your voice*. We've also revamped the menu to improve the ship display and made each section collapsible…

玩家评测

soldierforsatan

2021年6月18日

4/5

哇

非常漂亮的游戏...让我想起Homeworld...开发者做得太棒了 👏👏 棒极了! 更新:现在玩过几次后,我想为开发者提出一些建议... 1. 也许添加一个选项,让你在死亡后保留一些东西,这样就不会那么困难,也不必每次都从头开始。2. 添加旋转按钮(让我在保持现实中不动的同时将屏幕旋转360度)... 如果你站着,我能看到旋转很容易克服,但如果你坐着呢?为什么我不能只是握住并顺时针或逆时针旋转我的手来转动战场?Demeo有这个功能... 3. 也许让简单设置变得更简单一点...

119 人觉得有用

ublikeme69

2021年10月26日

4/5

更新?

我绝对喜欢这个游戏!

91 人觉得有用

GreZ69

2022年4月5日

4/5

Enjoyable but needs some improvements

So I’ve enjoyed playing this game and just finished my first play through, I played medium (recommended) and finished it in the first attempt so the perma death warning wasn’t really implemented as I found it quite easy. I like how your army scales as you grow but the campaign felt very short, some missions were over in about 2-3 minutes maximum as you just blast the enemy away. I’d suggest longer missions, and bigger ships to both fight with and against where targeting subsystems actually felt worth while rather than just blasting everything. I’d like to see an intro to the other races too, maybe giving each of them a campaign, or making the campaign endless, so the waves get stronger and stronger and your fleet can build up so it felt like a real progressive game after it finishes

87 人觉得有用

Numbmonkey

2022年2月13日

5/5

Honest Review

I like the game. Needs improvements, but overall fun. I heard they were updating. Hope it helps. Gameplay: The not so great: Controls: It took just a bit of getting used to the controls. Especially selecting subsystem. There are a few time it acts funny. The example is sometimes I tell a ship to do something.. and we'll the captain of that ship is either using the bathroom or taking a break. Also, sometimes when you tell a ship to travel to a certain point it tries to follow the path but if it is too fast or hates your flight path it will try to get to the next path but miss the angle or fly past it then try to correct it and so it kind of does this wobble towards it's destination. Story: The story is not adaptive. There needs to be some cause and effect. One I know that really dominates is the uncovering and defeating the enemies from the other side of the gate. You do this to finish a quest series to quell a conflict with the bug species. After that there a few missions that you can select to where the bugs are still you enemy after you resolve the conflict. On that note they need more missions and more diverse. Example on said mission you could choose to go through the gate to explore another region. Other things that could help would be being able to upgrade and or leave forces at the main base so you can explore more if you feel you updated the base enough to survive without you. If you want more suggestions let me know. More audio clips as well not just the simple sounds. But full conversation would make it emersive. Graphics: I am a game designer myself so I understand there are limitations, but there are also ways to improve graphics and still have the resources for smooth gameplay. Using LODs, texture packing, code refinement, reduce drawcalls etc. Check out, Half-life Alyx or Red Matter. This game even uses less geometry then most games so you should be able to bolster the post processing and other elements to improve quality. Also, suggestions for smoothing groups. It will make it less.. low poly looking. Side suggestion: it would be neat to capture vehicles to increase you armada. The Good: I really enjoy the nerual link aspect. Very neat idea. Being able to walk around the battlefield is very fun. Taking care of your fleet for repairs and upgrades and debating on whether to use your resources elsewhere is part of the greater war experience. I really like using the main weapons and subsystems it makes you feel more like a space captain! Overall fun game, but needs some improvements to make it a great game. Go for FreeSpace.

41 人觉得有用

Gabriel.Stahl

2021年6月22日

3/5

我的总体印象

这款游戏让我想起了星际迷航。你扮演一艘船的舰长,完成任务以赢得盟友和资源,以在保卫人类的最后战役中生存。有很多可解锁的内容来自定义你的战役体验,这给游戏带来了很高的可重玩性,太棒了。操控不是最好的,但还可以,尽管简单性有点无聊,没有太多实时战略。任务很沉闷,我们基本上只是在滑行,直到敌人都死了。没有掩护系统,微操只限于使用大炮或太空跳跃。随着时间推移会解锁更多微操,这使得实际游玩稍微更有吸引力,但太慢了,也太迟了,因为每个战役阶段只持续7个任务。所有重要的决策都在选择哪些任务和装备上。音效很少,没有语音。在一款20-30%游戏时间花在阅读对话的游戏中,没有配音很烦人。特别是在VR游戏中,阅读长对话并不理想。我需要读书眼镜,但在玩VR时没有好办法使用它们,所以我通常可以接受稍微模糊的文字,但在这款游戏中,过度阅读让我头疼。这款游戏的另一个问题是描述:虽然描述存在,但我们需要用手完美静止地悬停才能读取,而不是简单地抓住物品就能看到必要信息。这是一个很大的问题,因为这款游戏中大部分战略决策都是装备合适的物品和了解它们的工作方式。如果你是新手,我强烈建议你在简单难度下游玩。如果你做出了糟糕的决定,游戏非常无情,如果你死了,你必须重新开始整个战役。只有一条命。也没有菜单按钮,跳过过场动画前有延迟,这可能很烦人。

34 人觉得有用

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