I’m Having A Bad Day

About

Release date

October 7, 2026

Publisher

PlaySys

Created as a compact and physical VR experience, I’m Having a Bad Day is a cartoon-style game built around a simple idea: breaking things can be fun.

THE SHOW

You play as a contestant in a fictional reality show set across different environments. The goal is simple: smash, dismantle, and create as much controlled chaos as possible within a short time limit.

PHYSICS SIMULATION

Objects react with exaggerated cartoon physics and clear visual feedback. Power-ups, such as oversized tools or jelly weapons, temporarily shift the pace and encourage different approaches to destruction.

ENERGY & FUN

While the game is not designed as a fitness experience, you may find that after demolishing a couple of environments you feel unexpectedly energized especially after a long or stressful day.

I’m Having a Bad Day is a straightforward, physics-driven VR game built around short bursts of action and repeatable levels, created for players who enjoy quick sessions and physical interaction in virtual space.

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Updates

You asked, we did it. Rolling out 1.0.36 update.

September 25, 2026

During the last few weeks, some players, YouTubers, and journalists tried out our game before the release. Based on their thoughts and suggestions, we’ve just added a few new options that they asked for. You will find them in the 1.0.36 update. For a small team like ours, players' feedback is the…

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