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The dwarfs of Kaldrun had more gold than any folk alive, and still they dug deeper for more. Then the hammers stopped. A cold came out of the mountain, dark things came after it, and the winter has not ended since. The elves of Maywood sent one archer to the door. You are that archer.
The bow is yours to draw
- Hold it in one hand, pull the string back with the other, and let go
- A longer draw sends a faster arrow and a harder hit
Six places, from the door to the deep
- A road down through a fallen kingdom, from the old mine to a red sky far below
- Each is eight waves and a boss, and each opens when the one before it is cleared
- Over 20 kinds of enemy: goblins, the risen dead, golems, ghosts and demons
- Six bosses that fight in three phases and call for help
Every run is built as you go
- Between waves, shoot one of three upgrade cards, from over 30
- Your bow grows stronger through nine tiers
- Special arrows that burn and burst
- Slow the world for a moment to find a boss's weak spot
- Raise a shield of light to block a blow, or raise it at the last moment to turn it back
Good to know
- Single-player and fully offline
- Played with controllers
- Walk with the thumbstick; snap or smooth turning; a seated-height setting
- A short tutorial teaches the bow and the shield
Early Access. All six places and their bosses are here to play now. More is on the way.