VirtualSpeech puts learners in the room before the moment that matters. Deliver feedback to a struggling team member, lead a difficult conversation, answer tough interview questions or present to a full audience, with AI characters that listen, respond and push back.
After every roleplay or speech, learners get a scored report against named criteria and a debrief with Hugh, the AI coach, on what to do differently. VR measures what a screen can't: eye contact and body language are scored, and learners can watch their session back.
Features include:
• Feedback, performance and difficult conversations with AI characters
• Presentations from a meeting room to a conference stage
• Job interview practice for careers and employability programs
• Scored reports and a debrief with an AI coach after every session
• Multiplayer sessions with up to six learners
• Mixed reality that places characters in your real room
• Fleet deployment through device management and shared headset accounts
Organizations can also assign custom roleplays built around their own policies and people, and progress feeds into the same skills reporting they already use. Winner of Best Use of VR in Education and Training at the VR Awards.
Built for organizations: sign in with your VirtualSpeech account.