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About

Release date

May 22, 2025

Publisher

Carlos Pardo Vimes

Do you have what it takes to become a shinobi?

In ShinoVR, you’ll step into the shoes of a ninja aspirant, heir to a legendary shinobi family.

A prestigious company has developed an advanced simulation system to select worthy candidates to bear the title of shinobi.

Face a wide variety of missions with unique and challenging objectives. From stealth tests, where you must move undetected, to clever challenges that will test your logic, precision, and creativity. Each mission will require you to adapt and think strategically to overcome it.

You’ll need to master special skills, such as walking on walls and ceilings, allowing you to move freely and find paths others wouldn't even imagine.

Will you be able to overcome all the challenges and become the shinobi your legacy demands?

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Supported platforms

Additional details

Ratings & reviews

4.15

7 ratings

Oculus rating

Player reviews

metaquesta99

May 23, 2025

5/5

Portal Meets Zelda

Step into the shoes of a determined shinobi-in-training, where each mission blends clever puzzles, stealthy exploration, and enemy encounters — all leading to the ultimate reward: the Shinobi Mask. The demo was already impressive, and the full release has taken it even further. Some puzzles feel straight out of a Zelda dungeon, requiring patience, backtracking, and those satisfying “aha!” moments. The mechanics evolve naturally as you progress, offering a refreshing and unique experience. A very solid and polished addition to the Meta Store.

4 found this helpful

Targetbsp

September 10, 2025

5/5

Gravity switching puzzler

A very nice gravity switching stealth puzzler. A bargain at the price for Portal-like fans. The only noticeable downside is there's a very obvious drop off in texture quality along a hard line a short distance away from you. It could do with anisotropic filtering being on. Even if only on the Quest 3, if the 2 isn't up to it (though it's not very graphically intensive). The only other thing I'd like to see is more a QoL thing and that is an indicator to know which way is down. (unless keeping track is considered part of the challenge!)

2 found this helpful

QUACKBIRTH

February 27, 2026

1/5

Stuck - useless for now. Devs? Hello?

UPDATE: I can't get past the 5th (?) level in the tutorial, in which you're supposed to "move and look around" for another glowing square to teleport to. I've moved and looked everywhere that I can. When I fall down (up?) to the floor, the tutorial restarts automatically. A little guidance or a hint would be appreciated. There's no discord that I can find, so now I just need to hope that the dev will read this. Otherwise, I'm stuck with an unplayable game. I love the concept here. Level design is beautiful (although as mentioned in another review, resolution drops out at a certain virtual distance), the soundtrack is fantastic, and gameplay is engaging. A couple of pet peeves: Sprint function is not only clicking down the left stick (should be swinging elbows for immersion), but in addition, the stick has to be held in the down-clicked position. It's very awkward. Also, there is no smooth turning setting that I could find. A few fixes and more polish could go a long way.

1 found this helpful

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