xfearthehiddenx
15 сентября 2022
Do not pay $15 for this.
""Edit at the bottom in response to dev reply."" No, seriously, don't do it. It's is no way worth that much money. I got the game for free during a free week. The game is 3(correction, technically 4 rooms) rooms, at roughly 15-30 mins of play time total. The "puzzles" amounted to not much, and the jump scares were boring and expected. The mechanics are rough, and desperately need refinement. This feels like an alpha test at best. There needs to be massive improvements before this would be worth $5 much less $15. My apologies to the dev for being harsh, but it legitimately feels like you're trying to rip people off here. If I had paid, I'd be requesting my money back. You have the framework for a good scary puzzle game if you put in A LOT of work. But it is not at all that right now. Edit: Since the dev made a point to tell me I must have missed something in the game. I went back, and played through it 5 times. Each time clearing the entry room(room 2, puzzle 1), the room with 4 statues(room 3, puzzle 2), and the engine room(room 4, puzzle 3). These are the three "puzzle rooms". Each playthrough was exactly the same. With no changes to anything present in either room. After clearing the engine room each time, the game "ends" and you're placed back in the main menu area. Selecting "continue" only places you back at the end, and selecting "new journey" starts the game over. No additional menus or options are added after completing a run. In each rerun I thoroughly explored each area looking for some way to change the overall outcome. There was nothing. Additionally I found out its possible to get stuck in the second and third room by misplacing key non replaceable items. Forcing you to restart the room entirely. The visual effects in the windows and aquarium move with your headset, and you can move your head through walls and doors. I've lowered my star rating to a 1 because I had to do all of that to find nothing different. Additional note to the dev. If I genuinely missed something that changes the outcome. It is not apparent through heavy exploration, much less normal gameplay.
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