House Defender: Mixed Reality

About

Release date

May 3, 2022

Publisher

2Sync

🛡️ DEFEND YOUR HOME IN HOUSE DEFENDER

Welcome to House Defender, an auto-adaptive Mixed Reality game that turns your whole room into a free-roam playspace. Defend your walls from incoming monsters, walk freely around your space, take cover behind your furniture, and protect your home! Invite your friends to join in co-located or remote multiplayer - together, you are the last line of defense until dawn brings reinforcements.

{"height":200,"type":"image","width":1280}

🔮 TRANSFORM YOUR SURROUNDINGS INTO A PLAYSPACE

House Defender scans your room the moment you start. The game builds itself around your real walls and furniture, so no two homes play the same.

Then your surroundings morph into the center of an enchanted, mystical forest. A wooden fence traces your real walls and marks the boundary you have to defend. Every wall and every object becomes part of your adventure.

🌐 Multiplayer game

  • Co-Located Fun: Defend your own room against monsters together with 3 friends in the same physical space.
  • Remote Fun: Virtually connect physical rooms and team up against monsters in the village square.
  • PvP Mode: Prefer competition over cooperation? Take cover behind your furniture and battle each other in a fully virtual world, co-located or remotely.

Key Features:

  • 🏠 Room Adaptation and Transformation
  • 👥 Multiplayer
  • 👾 Updated Scenes, Power-Ups & Monsters
  • 🏹 PvP and PvE Options

More from 2Sync:

  • Mixed Snow Worlds
  • The Last Galaxy
  • Elven Arrows

Find more: games.2Sync.io

Show more Show less

Supported platforms

Additional details

Genres
Player modes
Game modes
Languages

Ratings & reviews

4.45

74 ratings

Oculus rating

Included in

Updates

Elven Arrows 1.2: Out of Early Access, now with Augments

September 16, 2026

Elven Arrows is out of Early Access! Version 1.2 is the biggest update since launch, and it changes how every run plays, all the way up to the dragon. 🏹 Build your run, wave by wave The Upgrade Store is gone. After every wave you pick a new power from around 40 augments, including triple shot,…

House Defender 3.0 - The Scan & 2Sync SDK Update

September 3, 2026

Our biggest update yet is live. We spent months on this one, and it touches the parts of House Defender you use most: the scan, the look, the menus, and how fast you get from launch to your first shot. 🔍 All-new room scan - faster and far more accurate ✨ Overhauled graphics - new lighting, more…

Player reviews

M_o_z_i

June 13, 2022

5/5

Location-based VR at home

Free-Roam Game: First, you need to Scan your real environment with your controllers (similar to the new room setup from meta) and then the virtual world gets generated on top of that automatically. Simple fun game, but mindblowing technology: you just walk through your living room naturally and can even feel the virtual objects :)

9 found this helpful

Leadboots1

September 10, 2022

5/5

A very pleasant discovery

Have to say normally stuff like this is a lot of faff, this was simple to set up and Alot of fun. Only thing I'd say is maybe add a few more environments and a bit of music for atmosphere. Bought it on sale, totally worth it, very cathartic

8 found this helpful

Chaotyk

November 2, 2025

1/5

Lies about 2-4 players.

So I'll ask directly, explain to me why i need a whole additional PC and to pay $0.46 a player to run your crap server to play more than 2 players on this game? When half the marketplace is now indie developers giving away gorilla tag clones with comparable graphics and more effort put into gameplay than this game, why do you think it's okay to paywall extra players into(with a ridiculous amount of setup work) into your colocation methodology? Paywalling then advertising their COMMERCIAL USE server subscription in a consumer game to play more than 2 players is insane, and in blatant violation of the dev terms of use for Meta, unless there is some strange loophole in the terms that allowed this BS because of how they set up the quest 2's mapping structure.

7 found this helpful

Lozanplubz90X

January 15, 2026

5/5

Great zombie defense game

The game is relatively simple but extremely fun. Feels like classic zombies and the difficulty is actually challenging! One thing I noticed is that power ups spawn very infrequently and the difficulty ramps up rather quickly. As a solo player it proved to be pretty hard to get past a certain round. Haven’t tried multiplayer but I can imagine this is even better with friends (either in the same space or online). Also, keep in mind when you’re scanning your room and it asks you to create a boundary for every item/furniture that’s in your way, please mark EVERYTHING. Not only does it add to the aesthetic of your defensive area by creating in-game representations of your stuff, but I forgot to scan my cat’s litter robot and almost put my hand in it trying to repair a fence 😅

6 found this helpful

serpe.massimo

May 24, 2025

5/5

update: Hi developers, in this latest update you have included Meta's room tracking but you have completely eliminated your tracking system which in my opinion was still great! and in my opinion it is worth keeping both of them in the game, letting the player choose which of the two systems to use! do you know why? because with your tracking in addition to being immediate and quite simple, it has the advantage of being able to manage things a bit as you want, so for example add obstacles even where there aren't any to create a more particular map, something you can't do with Meta's room tracking. so I recommend keeping both of them. Update: I like the new update. the game did a good job with the virtualization of real furniture. do you have a Discord server where you can provide feedback, debugging, and ideas? I would like to be able to choose different hands and not always have skeleton hands. furthermore, once they are inside I would like to be able to punch them again, and defend myself as much as possible, I would also like to be able to grab them by the arm and throw them away (the lighter ones obviously) in addition to reloading the gun with a button I would like to have a reload in which I make a movement with my arm. while regarding the fence, have you also tried to make the player do a sort of movement with the simulated hammer? instead of moving it left and right up and down also that the player should give virtual hammers? It's good that Meta's room tracking is not used, so the user can decide independently to create different shapes. After making the boundaries of the room you can choose to make furniture boundaries larger or that add other shapes that are not there while maintaining the furniture boundaries of the room I tried it yesterday and the fact that you can create different shapes when setting up the room improves the experience while playing

5 found this helpful

Show all reviews on Meta

Related games

Discover

Browse

Blog