About

Release date

February 24, 2026

Publisher

Latency Void

Coloris transforms your room into a peaceful mixed‑reality puzzle space where your hands do all the work. ✋🌈 Put your controllers aside and dive into a relaxing world of color‑matching challenges designed around smooth, intuitive hand‑tracking interactions. Solve gradients, align hues, and snap pieces into place with gestures that feel natural, precise, and deeply satisfying. Built for comfort and clarity, Coloris blends seamlessly into your environment, creating a cozy MR experience that’s perfect for unwinding, focusing, or taking a creative break. Every puzzle is handcrafted to feel calming yet rewarding, offering a gentle flow state that players of all ages can enjoy. ✨ Features • Hand‑Tracking Only -> Play entirely with your hands. No controllers needed. • Mixed Reality Gameplay -> Puzzles appear naturally in your real space. • Relaxing Color Challenges -> Match hues, gradients, and patterns in a soothing flow. • Tactile Interactions -> Grab, rotate, and snap pieces with responsive precision. • Cozy & Accessible -> Easy to learn, calming to play, and welcoming for everyone. • Replayable & Creative -> Each puzzle feels fresh, inviting experimentation and exploration. Whether you're a puzzle fan, a hand‑tracking enthusiast, or someone looking for a calm MR experience, Coloris offers a warm, tactile escape that fits beautifully into your everyday space. 🎨

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Ratings & reviews

55

2 ratings

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Player reviews

gamedev2000

February 26, 2026

5/5

Calm, Clever, and Seriously Satisfying

This puzzle game strikes the perfect balance between relaxing and challenging. The levels feel thoughtfully crafted, each one pushing you to think just a little differently. It’s simple to pick up, hard to put down, and incredibly satisfying when everything clicks into place. A clean, polished experience that respects your time and rewards your brain.

1 found this helpful

daniel_schaf

June 18, 2026

3/5

Nice game that could be improved

1) Hand tracking only was a bad choice. The intro screen shows grabbing with two fingers. The game only registers grabbing with three or more fingers! And it's very glitchy, often either not working, or pulling pieces without intention. Adding controller support would improve usability, and it would give movement impaired people the needed comfort to enjoy the game. 2) The graphics are low resolution and don't have anti-aliasing. Would be nice to get that on the Q3. An option for VR with a dark single colour environment, instead of passthrough AR, would make it easier to distinguish the block's colours. 3) I hope the puzzles get bigger and more engaging. The first levels are very easy and short. Maybe take a look at "I Love Hue (Too)" and implement some of those bigger puzzles? These would work perfectly with controller support.

YaKidMe

March 24, 2026

5/5

Relaxing, Chill Game!

Very easy to understand, good sound effects and lots of levels.

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