About

Release date

March 17, 2025

Publisher

VandelaySoft

Squash, Shoot, Survive!

Bug Breaker is now FREE in conjunction with the online multiplayer update to facilitate a healthy player base! -Added Upgrade Drops that spawn when killing enemies and refill your health and shields, give extra cash, and increase magazine capacity! -Added Completion Board -Next Planned Update: Global Leaderboard

-Added Spitter Enemy

-Added Permanent Upgrade System and First Upgrade After Clearing First Wave

-Added Crack Animations and Particle Physics to Bricks -Ball Physics Rework

Your station’s passages are plagued by extraterrestrial brick blockages and alien bug hordes invading the system. It’s up to you to clear the chaos as the hero exterminator the galaxy never knew it needed!

Will you have the skills to squash, shoot and survive, or will the bugs overrun you?

Brick-Breaking Action: Smash through bricks and break down barriers with your trusty paddle and ball, but don’t get too comfortable—the bugs are always lurking, waiting for their chance to swarm!

Earn Points and Upgrade Weapons: Earn points as you break bricks to purchase powerful weapon upgrades to help you fight off increasing numbers of enemies – Powerful weapons, Bigger mags, Improved health, Laser sight, Flashlight…and more in the works

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Ratings & reviews

3.75

3 ratings

Oculus rating

Player reviews

Teele891

June 6, 2025

2/5

Cool but Disappointing

The gzme is fine forr a single round or 2, but definitely not one that will hold attention for more than that at one time. Which makes the upgrades and all of that beyond pointless, because as soon as you die or even turn the game off to take a break/ do/ play something else, which you WILL do becausethis is only a quick short session type of gane as is- you lose every single thing... level progress, upgrades, points; everything. Not sure if this is due to an intended pure arcade stye or yet another VR developer trying for the godaweful timewasting Rogue-like mechanics that exist only to waste your time (no permanent progression). So it's a very throw-away quick play arcade game that, though a cool concept and designed well enough, is overpriced for what it is and only fun for a few rounds with nothing to bring you back. Nothing saves, zero progression outside of spending well over an hour (if you never die that is) trying to unlock things and see other levels (something hardly anyone at all will do), making this a $10 limited arcade/ mobile game title you might play 2 or 3 times before you stop finding reasons to bother playing again. It's a good, even great, foundation, but not for me since there's nothing to keep me coming back to it after only 10+ minutes of play.

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